But that said, the way these armor variants are colored gives us guidance into how dyeing could be implemented into the game. But that ignores the vast gulf between an art program on a desktop and the game software on a server - the art team can recolor a set and be sure it looks right, whereas a program automatically changing colors might make items somewhat less attractive. The idea is that if the designers could do this, the players could too. One of the reasons players expect dyes to be easy to implement is because there are already alternate color versions of many armors in the game, which drop from different places. But I do think it’s something that could be added in the future, so here’s how it might work.Ī color palette for every palate: How could dyes be implemented? I don’t think it would be as easy to implement as it might seem. The games I’ve listed games were designed from the start to allow the alteration of armor via dyeing, and WoW wasn’t.
Other MMOs like Final Fantasy 14 and Guild Wars 2 already have dyes, and Blizzard itself has armor dyes in Diablo 3 -so the expectation among some of the playerbase is that Blizzard could just as “easily” add a similar feature to WoW.īut the simplest changes are often more complicated than they seem. A common request from World of Warcraft players over the years has been a method of changing the color of their armor, with the most frequent idea being the addition of dyes to the game in order to do so.